Viscous



Splatter
Signature Ability
0.001sCast DelayThrow a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.


The Cube
Signature Ability
0.1sCast DelayEncase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press {g:citadel_binding:'Mantle'} to escape early.


Puddle Punch
Signature Ability
1ChargesMaterialize a fist in the world that punches everyone in the area, applying
knockup.
Punching an enemy deals
melee damage and applies
slow.
You and your allies have increased Air Control.


Goo Ball
Signature Ability
0.55sCast DelayMorph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.


Deep Sea Interpreter
Projectile
4
Crushing Fists
Your
melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.
If the target reaches max stacks, they will be stunned.
4
Lucky Shot
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.
3
Ballistic Enchantment
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

4
Glass Cannon
Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.
Express Shot
Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.
4
Scourge
Apply Spirit Resist and an aura on a friendly target that deals
damage to enemies proportional to their max health.
Can be self cast.
4
Echo Shard

Transcendent Cooldown
Reduces the Cooldown of your abilities and items.
4
Escalating Exposure
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
4
Mystic Reverb

4
Phantom Strike
Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.
Spellbreaker
The next instance of high spirit damage you take is significantly reduced.
4
Diviner's Kevlar
Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.
4
Witchmail
Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.
Counterspell
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
Недавние матчи
| Игрок | Результат | Время | Души | K/D/A |
|---|---|---|---|---|
| Melee Creeps | Победа 1 нед. назад | 28:18 | 36.6k | 4/2/18 |
| Pulsar | Победа 2 нед. назад | 40:50 | 41.6k | 2/5/14 |
| Floormen | Поражение 2 нед. назад | 28:57 | 27.4k | 3/6/6 |
| Floormen | Победа 2 нед. назад | 37:40 | 48.1k | 3/4/13 |
| Floormen | Поражение 2 нед. назад | 31:32 | 30.8k | 9/4/12 |
| FPS Lounge | Поражение 2 нед. назад | 34:45 | 32.7k | 2/5/13 |
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