Lash



Ground Strike
Фирменная способность
0.15sCast DelayStomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.


Grapple
Фирменная способность
1ChargesPull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.


Flog
Фирменная способность
0.15sCast DelayStrike enemies in front of you with your whip, healing for a portion of the damage dealt.


Death Slam
Фирменная способность
0.3sCharge Time
2.3sChannel DurationFocus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press
to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.


Tale of The Tape
Burst Fire
4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
4
Crippling Headshot
Landing a Headshot on Heroes will reduce their Bullet and Spirit Resist and applies Healing Reduction.
4
Spellslinger
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.
3
Headhunter
Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.
2
Weakening Headshot
Landing a Headshot on Heroes reduces their Bullet Resist.
4
Mystic Reverb

4
Magic Carpet
Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.
3
Superior Cooldown
Reduces the Cooldown of your abilities.
3
Tankbuster
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
4
Siphon Bullets
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
3
Stamina Mastery
3
Counterspell
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
| Игрок | Результат | Время | SPMДуш в минуту | K/D/A |
|---|---|---|---|---|
| Melee Creeps | Победа 2 дн. назад | 27:32 | 988 | 0/7/6 |
| Melee Creeps | Победа 2 дн. назад | 32:25 | 1,084 | 4/5/14 |
| Lowkey W | Поражение 2 дн. назад | 34:06 | 815 | 4/6/4 |
| Melee Creeps | Победа 5 дн. назад | 31:50 | 910 | 12/2/24 |
| Floormen | Поражение 5 дн. назад | 32:51 | 892 | 4/6/12 |
| Floormen | Поражение 5 дн. назад | 36:07 | 722 | 3/8/8 |
Связанные новости
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Движение
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История
Jacob Lash is an asshole.